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AI Insights · Timothy · September 2025

Top 5 Low Poly Games on iOS in South America Q3 2025

An overview of the performance trends for the top 5 low poly games on iOS in South America during Q3 2025, including downloads, revenue, and active users.

Top 5 Low Poly Games on iOS in South America Q3 2025

The third quarter of 2025 saw interesting trends in the performance of the top low poly games on iOS in South America. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.

Roblox experienced a significant fluctuation in weekly downloads, peaking at around 290K in mid-August before declining to approximately 138K by the end of September. Its weekly revenue showed a downward trend from $13.5K at the beginning of July to about $6K at the quarter's close. However, weekly active users saw a consistent increase, reaching over 6M in August before slightly dropping to 5.9M in late September.

Level Devil - NOT A Troll Game saw a remarkable surge in weekly downloads, starting at just 1.8K in early July and skyrocketing to over 159K by the end of September. This increase was mirrored in its revenue, which jumped from $21 to $798 over the same period. Active users also grew significantly, reaching 172K by the end of the quarter.

Idle Office Tycoon-Money game displayed an initial rise in weekly downloads, peaking at 34K in late July. Despite a decrease to 22K by the end of September, the game maintained steady weekly revenue around $200-$400. Active users followed a similar upward trajectory, ending the quarter at over 36K.

Idle Lumber Empire - Wood Game saw a peak in downloads at 27K in early August before declining to 2.7K by the end of September. Revenue fluctuated, with a noticeable peak of $1.7K in mid-September. Active users peaked at 34K in early August but dropped to 17K by the end of the quarter.

Finally, Super Bear Adventure had stable weekly downloads, hovering around 10K, with a peak of 12.8K in late July. Revenue remained consistent, averaging around $300. The game maintained a strong active user base, peaking at 42K in late July before stabilizing around 28K by the end of September.

These insights, derived from Sensor Tower data, highlight the dynamic nature of the mobile gaming market in South America. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2025